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Posted on: Mar 20, 2008

Left 4 Dead

WORDS BY: Dan Amrich


Ready for the zombie apocalypse? Good — in Left 4 Dead, you’re in it. You’ve heard something about a nasty new strain of rabies mutating everyone into flesh-eaters — and you’ve seen them yourself. And lucky you, you’re on foot, skittering from safehouse to safehouse with three other survivors, shooting anything that tries to snack on your brain while praying that your shotgun ammo will hold out until the next checkpoint.

That’s all you need to know — and not coincidentally, it’s also all publisher Valve wants to say. “We’re not really talking much about backstory,” explains Valve’s Chet Faliszek, “because we want to tell it from the view of the survivors — and what would they know? What would you know if something horrible happened? Very little — you’d hear rumors, you wouldn’t be sure. But at the same time, these people do live in a world where they’ve seen zombie movies. All of a sudden, oh my god, these things are real now. Is it cool? No, it’s not cool.”

Coulda fooled us. We got to play two of Left 4 Dead’s four scenarios on PC; each was split into five smaller segments, with breaks for loading in-between. One campaign is currently nicknamed “Hospital” in honor of its location goal: survive life on the streets, reloading between urban buildings, and make it to the roof of the medical center, where a helicopter waits to whisk you to safety. In another campaign — one we also saw running on 360 development hardware, albeit in a very early stage — you’re en route to a rural farmhouse for a rendezvous with a heavily armed flatbed that will get you the truck out of there. Of course, between the time that you radio for help and when it actually arrives, the Infected unleash hell. “We’re trying to deliver the idea of you being in a zombie movie, and having that mayhem,” says Faliszek. “Crazy fast-paced, running with your buddies, and you’re gonna make it out…or maybe not.”

COMMENTS:

i love 28 days to lol. i think they are doing a level that is underground in a subway station. kindof like that part in 28 weeks lol "am i one of them now?"

This game luks more fun than licking a toad...

in a gud way

i agreay wiv Bikano it sounds gud but the graphics luc abit hmmmmm...how shud i put it....SHIT.

woah this looks awsome cant w8 4 it and also geek24 get a life u cant spell and u waste pages like on the gta IV second look review

shut up a hole u live wit yo momma

This game is going to be sweet!
although the graphics could use a boost

that kid needs to work on his spelling although i dont disagree with him

hmm...... a co-op shoter+vale= =-). ever since
team fortres 2 i was com vens that vale can make a good old co-op shoter.plus half life
had zombies so it's not like thay havent esploered that relm before but it's proble get
a 9.5 p.s i want half life 2 epsode:3

Love the "28 days later" series. I have always wanted a game where the zombies were charging at you. I hope the game is just as scary and as fast paced as the movies. The only thing I'm worried about is if Valve were to work on it for to long and the game would get screwed up. That would make me cry. Like the A.I needs lots of work on so that the zombies aren't running in to walls or your A.I partners don't run out in to a running mob of zombies. Can't wait to play this with my friends.

This game looks awesome man! The Source engine is at its finest right here. The HDR Lighting is look as good as usual, the character models have that stunning Half-Life 2 realism, and their hair....wow, the best hair yet. I can't wait for this game. All I can think this game is gonna be like is, Dead Rising meets Half-Life 2 meets Counter-Strike Source. VALVE OWNS ALL!!!!!!

oh boy, another game where can bust some caps in zombie ass. Alright!

Can't wait for the sweet 4 player co-op action!

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