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Posted on: Jan 20, 2010

EA Sports MMA

WORDS BY: Andrew Hayward

Talk about timing! EA Sports MMA’s arrival looks set to be the perfect example of striking while the iron is hot, as its planned debut is happening just as mixed-martial-arts fighting is exploding into a mainstream phenomenon. MMA may lack the cultural and historical cachet of boxing or the expertly choreographed theatrics of professional wrestling, but the relatively young sport has gained incredible momentum in recent years, selling out arenas and watched by millions on national television and pay-per-view events.

Last spring’s UFC 2009: Undisputed rode this propulsive wave to widespread praise and massive sales, but at a first-look event for its own genre debut, EA deftly avoided comparisons to THQ’s smash hit and laid out plans for a larger-scale approach for EA Sports MMA. Instead of focusing on a single league or promotion, the new challenger spotlights the worldwide sport of mixed martial arts, as well as what it means to be a fighter in the international MMA community.

Of course, doing so without household-name fighters or known licenses might draw condemnations from the MMA faithful, and EA hasn’t been shy about revealing real-life stars and partnerships to date. Top fighters like ex-UFC warrior Randy Couture — and big names like Fedor Emelianenko, Jake Shields, and Brett Rogers — have all been confirmed for the game, and EA has announced a deal to feature San Jose, California–based Strikeforce as the game’s premier league. Bringing Strikeforce aboard not only allows EA access to some of its top fighters, but also means star referee “Big” John McCarthy will appear, as well as commentators Frank Shamrock and Mauro Ranallo and ring announcer Jimmy Lennon Jr.

Other unannounced leagues will join Strikeforce in the game, and while EA wasn’t ready to talk about MMA’s feature set (though a career mode was mentioned), we caught wind that the game would include international venues and training facilities showcasing hexagonal cages and boxing rings in unique settings. A women’s division is also being considered — one of the unique traits of Strikeforce not included in the UFC — though executive producer Dale Jackson said it might not be included “in this game.” Does this mean that it would be saved for a potential follow-up? We’re guessing “yes.”

Developed by EA Tiburon, EA Sports MMA runs off an enhanced version of the Fight Night Round 4 game engine, and while boxing and mixed martial arts differ in many ways, EA Sports MMA looks to take after the latest Fight Night in a few key respects.

Most notable, perhaps, is an effort to make sure each martial artist is unique — no two fighters will act (or react) similarly in battle.

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